Home › Forums › setting the stage › so what’s the problem? › why? This topic has 0 replies, 1 voice, and was last updated 2 months, 3 weeks ago by embotter. Viewing 1 post (of 1 total) Author Posts September 23, 2024 at 12:19 pm #11223 embotterParticipant Classical many-body systems are already computationally enormously difficult. A solid contains so many particles that it becomes almost computationally impossible. Currently, it just takes too long to compute everything. Author Posts Viewing 1 post (of 1 total) You must be logged in to reply to this topic. Log In Username: Password: Keep me signed in Log In